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UX Prototyping & Protopie

  • Principles
    • Educational
    • Figma Integration
  • Patterns, Pitfalls, Ploys
    • Patterns
    • Pitfalls
    • Ploys
  • More …
    • People-Centered Design
    • Thinking about AI
  • Principles
    • Educational
    • Figma Integration
  • Patterns, Pitfalls, Ploys
    • Patterns
    • Pitfalls
    • Ploys
  • More …
    • People-Centered Design
    • Thinking about AI

Sending messages to two places

Sending and receiving mismatched messages

You can send messages in different ways, but Protopie requires you to receive them in the matching way. A common (and easy) mistake is to send a message to a 'parent' while wanting to receive it from the current scene.

Sending a message to another scene

This is a very easy mistake to make – sending a message to be picked up by a component, but one that you have in fact placed into a different scene. Although you can send to a different pie, you can't send to a different scene.

Use Variables

Variables are very powerful simplifying tool and they do not seem to have any impact on Protopie's performance.

Moving between Figma and Protopie

Using the wrong mental model for Protopie

Most prototyping tools for designers use the frame-by-frame, or multiple dartboards model. But Protopie is much closer to a developer's object-oriented model of an application UI.

Playing with time

A message sent to the current scene will be received by the object that sent it. But a message sent to Protopie Studio (Connect) will not be received by the pie that sent it. B ut what if there is nothing out there to respond to it?

Use overridable variables in components

By using an overridable variable in your components you can have many instances of the component in your scene, but with different values for the same variable.

Arrays and multiple parameters

Protopie seems limited since a message can be sent using only one value as a parameter. However, arrays (written as text strings and manipulated by parseJson) can be used for contexts where multiple parameters need to be passed.

parseJson gives no error message

Sending and receiving mismatched messages

Viewing variables within Components

Rough, Rapid, Right

Why use Protopie?

Check if Protopie Connect is present

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